Meet The
Developer
Learn more about the developer of CONSCRIPT and how the idea for the WW1, survival horror came to be!
About Jordan
Catchweight Studio isn’t really a studio, it’s just me!
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My name is Jordan, I’m a 26 year old game developer living in Melbourne, Australia.
As a child I had dreams of making games and creating my own stories for people to play. CONSCRIPT is my chance to do that.
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Development started in early 2017. The only game development experience I had were the imaginary maps I drew as a young kid.
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With a love of both history and the classic survival horror genre, CONSCRIPT was born!
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Classic survival horror has long been one of my favourite genres. Silent Hill 1-4 and Resident Evil 1-4 have been my biggest inspirations. I’m intent on recreating the spirit of such games in CONSCRIPT. The purposeful design, narrative, intricate map layouts, oppressive atmosphere. Everything.
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They say that you should finish a dozen small projects before starting your first big one. I think I missed that memo - the project file I will eventually finish CONSCRIPT in is technically the first ever game development project I started. I have never been tempted to start any other projects.
Something compels me to create this game and tell this story.
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I hope you all can join me in the creation of CONSCRIPT, and many games after.