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Developer Blog

Check out the latest news, updates and behind the scenes info from the world of CONSCRIPT in our blog.

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Behind the Lines: Dev Blog Four

Environmental storytelling has become a cornerstone of immersive game design. This technique is especially impactful in the survival horror genre, where the atmosphere can heighten tension and evoke an emotional response from players.

Behind the Lines: Dev Blog Three

CONSCRIPT developer, Jordan Mochi of Catchweight Studios has been inspired by classic survival horror games since day one. Whilst modern horror games have moved away from a lot of the mechanics made popular by genre titans like Resident Evil and Silent Hill, Jordan was always keen to incorporate ...

Behind the Lines: Dev Blog Two

In this interview, we caught up with CONSCRIPT developer Catchweight Studio, otherwise known as Jordan Mochi. CONSCRIPT is Jordan’s first game and as the solo developer on the project he has undoubtedly learned a lot. CONSCRIPT has been a labour of love for Jordan, and in a few short months, the ...

Behind the Lines: Dev Blog One

Morning soldiers! It has been a few months since my last update, so I thought I’d put together a new dev blog for you all. First, I’d like to step back a bit and give a bit of background about myself and the project! Those who have been around since the start would already be familiar, but I tend ...

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CONSCRIPT © 2025 Catchweight Studio Pty Ltd. All Rights Reserved. 

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  • Bullets are great
  • For spelling out benefits and
  • Turning visitors into leads.